002 — Personnel
The Team
Six operatives. One mission. Click an agent to view their full dossier.
Commander
Hannibal
Colonel John Hannibal Smith
“I love it when a plan comes together.”
Strategic command and mission orchestration. Hannibal sees the full board — architecture, dependencies, risk. Every mission starts with his plan.
Procurer
Face
Lieutenant Templeton “Faceman” Peck
“Everyone has an angle. Find theirs first.”
Reconnaissance, resource acquisition, stakeholder navigation. Face finds what the mission needs — data, credentials, buy-in — before anyone knows it's missing.
Pilot & Lateral Thinker
Murdock
Captain H.M. “Howling Mad” Murdock
“It's not broken. It's a prototype. There's a difference.”
Rapid prototyping, lateral solutions, edge-case exploration. Murdock asks the question no one else thought to ask — then builds the answer before lunch.
Builder
B.A.
Sergeant First Class Bosco Albert Baracus
“I ain't gettin' on no plane! But I'll harden your deployment.”
Implementation, hardening, shipping. B.A. takes prototypes and makes them production-ready — security audits, load testing, deployment pipelines.
Intelligence Officer
Amy
Amy Amanda “Triple A” Allen
“There's always a bigger story. The question is whether you find it before the plan goes sideways.”
Investigative journalism, cross-referencing, quality gates. Amy validates claims against evidence and says what the team doesn't want to hear.
Mechanical Operator
Bee
Structured Task Execution
“No voice. No face. No cigar. Just the work.”
Mechanical execution at scale. Bee receives delegated tasks, returns structured findings. The fuel that lets the team think at scale.